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66,602 players on Rust servers right now 11,784 servers online 3,516 with players on 198 fresh wipes in the last three hours AQULATEST: 1 players (offline) Updated every five minutes

Live coverage · Rust server

AQULATEST

Offline AQULATEST is not on the server list right now. The figures below are from when it was last seen, 22h ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,679, the top 39% of all ranked servers.
  • The current map has been up 11d 18h, since Saturday 17 October, 17:36 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak 1
#8,679ranktop 39%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on AQULATEST

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,679 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
523 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
385 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
51 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
161 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at AQULATEST?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.

On what timetable does AQULATEST wipe?

AQULATEST's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 18 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does AQULATEST show up in?

The Rust Live Stats lists that include AQULATEST are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on AQULATEST carry?

These are the tags AQULATEST makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on AQULATEST?

Last seen 22 hours ago, AQULATEST is offline right now. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 11:00 UTC, at 1 players on average.

How does AQULATEST compare with other Rust servers in the rankings?

Player hours over seven days put AQULATEST at #8,679, in the top 39% of all ranked servers.

Rules and settings

What settings and rules does AQULATEST run?

Nothing in the name of AQULATEST states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on AQULATEST?

AQULATEST uses a procedural map, which the game generates.

About the server

Which region is AQULATEST hosted in?

Nothing on AQULATEST states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 176.226.254.174:28015.

What Rust version is AQULATEST on?

AQULATEST operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is AQULATEST, and is it online at the moment?

AQULATEST is currently offline, with its last appearance 22 hours ago. It was online for 17 of 168 hours in the last 7 full days, or 10% of the time. Rust Live Stats has tracked it since 17 October 2026.

How to join

How do you get onto AQULATEST?

Enter client.connect 176.226.254.174:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.