The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,495, the top 67% of all ranked servers.
- The current map has been up 14d 21h, since Wednesday 14 October, 14:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,495 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 14 October 2026, 14:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on test?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
On what timetable does test wipe?
test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 14 days 21 hours have passed since this world was generated.
Tags and categories
Where does test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on test carry?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on test right now?
Last seen 14 days 18 hours ago, test is offline right now.
Where does test sit in the server rankings?
On player hours for the past seven days, test sits at #14,495, inside the top 67% of ranked servers.
Settings and map
What settings and rules does test run?
The name test carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Which map is live on test?
A procedural map, generated by the game, runs on test.
Server facts
What location is test in?
There is no region from test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 176.234.24.167:28015.
What version of Rust is running on test?
The setup on test is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is test, and is it online at the moment?
test is currently offline, with its last appearance 14 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 14 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.234.24.167:28015.