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Live Rust server stats, updated every five minutes.
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93,847 players on Rust servers right now 11,851 servers online 3,878 with players on 391 fresh wipes in the last three hours ServerName: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,967, the top 70% of all ranked servers.
  • The current map has been up 26d 11h, since Saturday 3 October, 03:51 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,967ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
4.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
456 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
434 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
983 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
61 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
982 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
21 / 250

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at ServerName?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does ServerName wipe?

The record holds too few of ServerName's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 11 hours.

Tags and filters

Where does ServerName appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists ServerName fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on ServerName?

These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is ServerName at the moment?

Last seen 26 days 9 hours ago, ServerName is offline right now.

What position does ServerName hold among Rust servers?

Player hours over seven days put ServerName at #15,967, in the top 70% of all ranked servers.

Settings and map

What settings and rules does ServerName run?

The name ServerName carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on ServerName?

A procedural map, generated by the game, runs on ServerName.

Server facts

What location is ServerName in?

No region is published by ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 176.37.221.137:28015.

What version of Rust is running on ServerName?

The setup on ServerName is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is ServerName, and is it online at the moment?

As of now, ServerName is offline; the last sighting was 26 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 September 2026.

Connecting

What steps connect you to ServerName?

Enter client.connect 176.37.221.137:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.