The count
Live coverage · Rust server
Test server
Offline Test server is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 1 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #13,553, the top 61% of all ranked servers.
- The current map has been up 19d 20h, since Friday 9 October, 13:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,553 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Test server wipe?
Test server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 19 days 20 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Test server show up in?
These are the Rust Live Stats lists Test server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test server?
These are the tags Test server makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Test server at the moment?
Last seen 19 days 17 hours ago, Test server is offline right now.
Where does Test server sit in the server rankings?
On player hours for the past seven days, Test server sits at #13,553, inside the top 61% of ranked servers.
Rules and settings
What rules does Test server enforce, and which settings does it use?
The name Test server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Test server?
The map on Test server is procedural, made by the game itself.
Server facts
Where does Test server sit geographically?
There is no region from Test server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 176.50.82.251:28015.
What version of Rust is running on Test server?
Test server operates on Windows with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Test server, and is it online at the moment?
Test server is currently offline, with its last appearance 19 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 9 October 2026.
How to join
What steps connect you to Test server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.50.82.251:28015.