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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours My Server Name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,555, the top 71% of all ranked servers.
  • The current map has been up 16d 12h, since Monday 12 October, 08:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,555ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,555 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Server Name?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 16 days 12 hours.

Tags and categories

Where does My Server Name appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on My Server Name carry?

These are the tags My Server Name makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on My Server Name right now?

My Server Name reads offline at the moment; the last sighting was 16 days 12 hours ago.

How does My Server Name compare with other Rust servers in the rankings?

Player hours over seven days put My Server Name at #15,555, in the top 71% of all ranked servers.

Map and rules

What rules does My Server Name enforce, and which settings does it use?

Nothing in the name of My Server Name states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server facts

What location is My Server Name in?

No region is published by My Server Name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.52.83.200:28015.

What Rust version is My Server Name on?

The setup on My Server Name is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is My Server Name up now, and how steady is its uptime?

My Server Name is currently offline, with its last appearance 16 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 12 October 2026.

Connecting

What is the way to connect to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.52.83.200:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.