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102,135 players on Rust servers right now 11,892 servers online 3,937 with players on 401 fresh wipes in the last three hours killmoregaming/lets get rusty: 0 players (offline) Updated every five minutes

Live coverage · Rust server

killmoregaming/lets get rusty

Offline killmoregaming/lets get rusty is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 17d 14h, since Monday 12 October, 03:15 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,339ranktop 69%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on killmoregaming/lets get rusty

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

When does killmoregaming/lets get rusty wipe?

killmoregaming/lets get rusty's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 17 days 14 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does killmoregaming/lets get rusty show up in?

The Rust Live Stats lists that include killmoregaming/lets get rusty are Live Rust community servers, Rust PvE servers, live now and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

How should you read the tags on killmoregaming/lets get rusty?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): PvE: players do not fight each other, and the world is the danger, which killmoregaming/lets get rusty publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on killmoregaming/lets get rusty?

killmoregaming/lets get rusty reads offline at the moment; the last sighting was 7 days 10 hours ago. Across the past week the average was 0 players.

How does killmoregaming/lets get rusty compare with other Rust servers in the rankings?

Player hours over seven days put killmoregaming/lets get rusty at #15,339, in the top 69% of all ranked servers.

Settings and map

What settings and rules does killmoregaming/lets get rusty run?

No gather rate appears in the name killmoregaming/lets get rusty. The default applies: 8 players to a group. pve applies here, no fighting other players. You find it under Community in the server browser. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is off.

Which map is in use on killmoregaming/lets get rusty?

Size 2,000, seed 892222933: that is the procedural map the game generates for killmoregaming/lets get rusty. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is killmoregaming/lets get rusty hosted in?

Nothing on killmoregaming/lets get rusty states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 176.57.135.63:28400 is its address.

What Rust version is killmoregaming/lets get rusty on?

killmoregaming/lets get rusty operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is killmoregaming/lets get rusty, and is it online at the moment?

As of now, killmoregaming/lets get rusty is offline; the last sighting was 7 days 10 hours ago. 8 of 168 hours were online in the last 7 full days, giving 5% uptime. Rust Live Stats has tracked it since 12 October 2026.

Connecting

How do you get onto killmoregaming/lets get rusty?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.57.135.63:28400.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.