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100,165 players on Rust servers right now 11,854 servers online 3,872 with players on 533 fresh wipes in the last three hours UKGD: 1 players on now Updated every five minutes

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UKGD

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 1 players, with a peak of 6.
  • It ranks #3,577, the top 16% of all ranked servers.
  • The current map has been up 4d 2h, since Sunday 25 October, 17:50 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
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monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
17-day averagepeak 6
#3,577ranktop 16%
4d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on UKGD

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,577 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

10 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
7.2 days
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
12.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
159 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 76 on average
112 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 73 on average
220 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 69 on average
388 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on UKGD?

Recent wipes on this server averaged a peak of 3 players at their busiest. 28 hours after the latest wipe, the crowd reached its peak.

How often does UKGD wipe, and at what times?

Nothing wipes UKGD but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 4 days 2 hours. The tags carry a monthly wipe schedule.

Tags and categories

Where does UKGD appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists UKGD fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What meaning do the tags on UKGD carry?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which UKGD publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on UKGD?

1 of UKGD's 50 slots are filled right now. Averaged across seven days, 1 players; the peak was 6. Between now and 48 hours back, 21:00 UTC drew the most players, 6 on average.

Where does UKGD sit in the server rankings?

Ranked by seven-day player hours, UKGD is #3,577, placing it in the top 16% of ranked servers.

Rules and settings

Which settings and rules are in force on UKGD?

Nothing in the name of UKGD states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for UKGD?

UKGD runs a game-generated procedural map: size 4,000, seed 2147483647. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is UKGD hosted in?

There is no region from UKGD. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.57.174.150:28915.

What is performance like on UKGD?

Server fps averaged 56 over the last 48 hours, with a low of 33. Entity count reached 103,210: buildings, deployables and the rest of the world. The highest memory usage was 2,764 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on UKGD?

UKGD operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is UKGD up now, and how steady is its uptime?

UKGD is up and running at this moment. About 12 hours ago is when it last restarted, according to its uptime. 78 of 168 hours were online in the last 7 full days, giving 46% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to UKGD?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.57.174.150:28915.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.