The count
LiveLive coverage · Rust server
UKGD
Key points
- 1 of 50 players are on now, 2% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #3,577, the top 16% of all ranked servers.
- The current map has been up 4d 2h, since Sunday 25 October, 17:50 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on UKGD
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,577 today
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Sunday 25 October 2026, 17:50 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 18 October 2026, 12:20 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 7.2 days
- Players before
- 0
Wipe
Wipe: no peak counted yet
Monday 5 October 2026, 16:42 UTC
- Peak
- –
- Crowd
- –
- Lasted
- 12.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on UKGD?
Recent wipes on this server averaged a peak of 3 players at their busiest. 28 hours after the latest wipe, the crowd reached its peak.
How often does UKGD wipe, and at what times?
Nothing wipes UKGD but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 4 days 2 hours. The tags carry a monthly wipe schedule.
Tags and categories
Where does UKGD appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists UKGD fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What meaning do the tags on UKGD carry?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which UKGD publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on UKGD?
1 of UKGD's 50 slots are filled right now. Averaged across seven days, 1 players; the peak was 6. Between now and 48 hours back, 21:00 UTC drew the most players, 6 on average.
Where does UKGD sit in the server rankings?
Ranked by seven-day player hours, UKGD is #3,577, placing it in the top 16% of ranked servers.
Rules and settings
Which settings and rules are in force on UKGD?
Nothing in the name of UKGD states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for UKGD?
UKGD runs a game-generated procedural map: size 4,000, seed 2147483647. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is UKGD hosted in?
There is no region from UKGD. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 176.57.174.150:28915.
What is performance like on UKGD?
Server fps averaged 56 over the last 48 hours, with a low of 33. Entity count reached 103,210: buildings, deployables and the rest of the world. The highest memory usage was 2,764 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on UKGD?
UKGD operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is UKGD up now, and how steady is its uptime?
UKGD is up and running at this moment. About 12 hours ago is when it last restarted, according to its uptime. 78 of 168 hours were online in the last 7 full days, giving 46% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to UKGD?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.57.174.150:28915.
