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Live Rust server stats, updated every five minutes.
Rust Live Stats
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32,078 players on Rust servers right now 11,614 servers online 2,758 with players on 69 fresh wipes in the last three hours Test server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test server

Offline Test server is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,874, the top 72% of all ranked servers.
  • The current map has been up 20d 8h, since Thursday 8 October, 20:59 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,874ranktop 72%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,874 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
142 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
62 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Test server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Test server wipe, and at what times?

The record holds too few of Test server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 20 days 8 hours.

Lists and tags

Which Rust Live Stats filters and lists does Test server show up in?

On Rust Live Stats, Test server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test server?

These are the tags Test server makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Test server right now?

Last seen 20 days 8 hours ago, Test server is offline right now.

What position does Test server hold among Rust servers?

On player hours for the past seven days, Test server sits at #15,874, inside the top 72% of ranked servers.

Settings and map

What settings and rules does Test server run?

The name Test server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on Test server?

Test server uses a procedural map, which the game generates.

Server facts

Which region is Test server hosted in?

Nothing on Test server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 176.58.140.93:28099.

What Rust version is Test server on?

Rust network protocol 2634 and build 167231 on Windows is what Test server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Test server stay online, and is it up right now?

Test server is currently offline, with its last appearance 20 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Test server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 176.58.140.93:28099.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.