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46,616 players on Rust servers right now 11,649 servers online 3,134 with players on 110 fresh wipes in the last three hours Seeker test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Seeker test

Offline Seeker test is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,579, the top 66% of all ranked servers.
  • The current map has been up 27d 15h, since Thursday 1 October, 17:15 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#15,579ranktop 66%
27d agolast wipeno schedule published
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Seeker test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,579 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 10h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 10h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
297 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
290 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
118 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Seeker test?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Seeker test wipe, and at what times?

The monthly force wipe is the only wipe Seeker test takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 15 hours have passed since this world was generated.

Tags and categories

Where does Seeker test appear in Rust Live Stats lists and filters?

On Rust Live Stats, Seeker test is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Seeker test?

These are the tags Seeker test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Seeker test at the moment?

Seeker test reads offline at the moment; the last sighting was 27 days 15 hours ago.

How does Seeker test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Seeker test is #15,579, placing it in the top 66% of ranked servers.

Map and rules

What rules does Seeker test enforce, and which settings does it use?

Nothing in the name of Seeker test states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Server details

What location is Seeker test in?

No region is published by Seeker test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 176.58.193.118:28015 is its address.

What Rust version is Seeker test on?

The setup on Seeker test is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Seeker test stay online, and is it up right now?

At the time of this update, Seeker test is down, last seen 27 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

Getting on

What is the way to connect to Seeker test?

Enter client.connect 176.58.193.118:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.