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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 7 fresh wipes in the last three hours testserv: 0 players (offline) Updated every five minutes

Live coverage · Rust server

testserv

Offline testserv is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,475, the top 67% of all ranked servers.
  • The current map has been up 15d 10h, since Tuesday 13 October, 09:46 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#14,475ranktop 67%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on testserv

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,475 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on testserv?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does testserv wipe?

Too few wipes are recorded for testserv to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 15 days 10 hours have passed since this world was generated.

Tags and categories

Where does testserv appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include testserv are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for testserv signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which testserv publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on testserv right now?

testserv is not online at the moment, having last been seen 13 days 11 hours ago.

Where does testserv sit in the server rankings?

On player hours for the past seven days, testserv sits at #14,475, inside the top 67% of ranked servers.

Settings and map

What settings and rules does testserv run?

Nothing in the name of testserv states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is live on testserv?

A procedural map, generated by the game, runs on testserv.

Server details

What location is testserv in?

Nothing on testserv states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 176.60.74.218:28015.

What Rust version is testserv on?

Rust network protocol 2634 and build 167584 on Windows is what testserv runs. Steam updates it for you, but your game needs the same protocol to join.

Does testserv stay online, and is it up right now?

At the time of this update, testserv is down, last seen 13 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to testserv?

Enter client.connect 176.60.74.218:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.