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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 90 fresh wipes in the last three hours RUSTUGAL MAP TEST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RUSTUGAL MAP TEST

Offline RUSTUGAL MAP TEST is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,426, the top 69% of all ranked servers.
  • The current map has been up 4d 3h, since Saturday 24 October, 14:37 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,426ranktop 69%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RUSTUGAL MAP TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,426 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RUSTUGAL MAP TEST?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does RUSTUGAL MAP TEST wipe?

Too few wipes are recorded for RUSTUGAL MAP TEST to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 4 days 3 hours.

Lists and tags

Where does RUSTUGAL MAP TEST appear in Rust Live Stats lists and filters?

On Rust Live Stats, RUSTUGAL MAP TEST is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for RUSTUGAL MAP TEST signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which RUSTUGAL MAP TEST publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on RUSTUGAL MAP TEST right now?

RUSTUGAL MAP TEST reads offline at the moment; the last sighting was 4 days 3 hours ago. The seven-day average for this server is 0 players.

How does RUSTUGAL MAP TEST compare with other Rust servers in the rankings?

Ranked by seven-day player hours, RUSTUGAL MAP TEST is #15,426, placing it in the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on RUSTUGAL MAP TEST?

The name RUSTUGAL MAP TEST carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

About the server

What location is RUSTUGAL MAP TEST in?

Nothing on RUSTUGAL MAP TEST states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 176.78.104.201:28015.

What version of Rust is running on RUSTUGAL MAP TEST?

The setup on RUSTUGAL MAP TEST is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RUSTUGAL MAP TEST, and is it online at the moment?

RUSTUGAL MAP TEST is currently offline, with its last appearance 4 days 3 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. On 24 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto RUSTUGAL MAP TEST?

Enter client.connect 176.78.104.201:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.