The count
Live coverage · Rust server
[LOCAL TEST]
Offline [LOCAL TEST] is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,391.
- The current map has been up 43d 1h, since Tuesday 15 September, 20:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [LOCAL TEST]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,391 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 15 September 2026, 20:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [LOCAL TEST]?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does [LOCAL TEST] wipe, and at what times?
Too few wipes are recorded for [LOCAL TEST] to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 43 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does [LOCAL TEST] show up in?
On Rust Live Stats, [LOCAL TEST] is listed under Modded Rust servers live now and Trio Rust servers, live. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio it appears on the server list.
What do the tags listed for [LOCAL TEST] signify?
These are the tags [LOCAL TEST] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts3 (Group limit): Team cap: 3; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is [LOCAL TEST] at the moment?
Last seen 39 days 3 hours ago, [LOCAL TEST] is offline right now.
How does [LOCAL TEST] compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [LOCAL TEST] is #15,391, placing it in the top – of ranked servers.
Settings and map
Which settings and rules are in force on [LOCAL TEST]?
Nothing in the name of [LOCAL TEST] states a gather rate. trio sets the cap: 3 players per group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is off: Valve's anti-cheat.
Can you tell me the map for [LOCAL TEST]?
The map on [LOCAL TEST] is procedural, made by the game itself.
About the server
Where does [LOCAL TEST] sit geographically?
There is no region from [LOCAL TEST]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 176.88.76.123:28015.
What Rust version is [LOCAL TEST] on?
The setup on [LOCAL TEST] is Rust network protocol 2633 and build 163794 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [LOCAL TEST] stay online, and is it up right now?
At the time of this update, [LOCAL TEST] is down, last seen 39 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto [LOCAL TEST]?
Enter client.connect 176.88.76.123:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.