The count
LiveLive coverage · EU
[EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore
Key points
- 2 of 100 players are on now, 2% full.
- Over the last seven days it averages 2 players, with a peak of 8.
- It ranks #2,530, the top 11% of all ranked servers, and #965 in EU.
- The current map has been up 26d 10h, since Thursday 1 October, 17:49 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,530 today
Rank
daily · 1 is bestTop 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 14h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 17:49 UTC FW
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 5 players
Monday 14 September 2026, 07:36 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 17.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?
At their busiest, its recent wipes averaged 6 players. 47 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore wipe?
Nothing wipes [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 10 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore show up in?
These are the Rust Live Stats lists [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore fits: 5x Rust servers, live now, EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What meaning do the tags on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser places this server under Europe, which [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore right now?
[EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore is carrying 2 players at the moment, with 100 slots in total. Averaged across seven days, 2 players; the peak was 8. Peak hour over 48 hours: 17:00 UTC, at 5 players on average.
What position does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore hold among Rust servers?
Europe places [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore at #965; overall it is #2,530, inside the top 11% of ranked servers, by seven-day player hours.
Map and rules
Which settings and rules are in force on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?
Read the name for the rate: 5x gathering on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore. Eight players per group, which is the game's default. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?
Size 5,000, seed 42069: that is the procedural map the game generates for [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore sit geographically?
By its own EU tag, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 176.9.136.112:28015 is its address.
Is performance on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore steady?
It never went below 71 server fps in the last 48 hours, averaging 100. It supported up to 171,531 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,981 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore on?
[EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore, and is it online at the moment?
At the time of this update, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore is live. About 22 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?
Enter client.connect 176.9.136.112:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://dead-harbour.com.
