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Rust Live Stats
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90,018 players on Rust servers right now 11,844 servers online 3,736 with players on 420 fresh wipes in the last three hours test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

test

Offline test is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,672, the top 63% of all ranked servers.
  • The current map has been up 15d 13h, since Wednesday 14 October, 08:08 UTC.
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vanilla

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#13,672ranktop 63%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,672 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.6 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
10.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
215 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
286 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
766 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
873 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
704 / 800

Quick answers

from the figures on this page

Wiping

What happens on wipe day at test?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does test wipe, and at what times?

test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 15 days 13 hours.

Lists and tags

Where does test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include test are Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

What do the tags listed for test signify?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships, which test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is test at the moment?

Last seen 15 days 6 hours ago, test is offline right now.

Where does test sit in the server rankings?

On player hours for the past seven days, test sits at #13,672, inside the top 63% of ranked servers.

Map and rules

What rules does test enforce, and which settings does it use?

No gather rate appears in the name test. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for test?

A procedural map, generated by the game, runs on test.

Server details

Which region is test hosted in?

No region is published by test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 176.9.18.206:20083.

What version of Rust is running on test?

Rust network protocol 2634 and build 167781 on Linux is what test runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is test, and is it online at the moment?

At the time of this update, test is down, last seen 15 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto test?

Enter client.connect 176.9.18.206:20083 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players Slots: 5.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.