The count
Live coverage · Rust server
WindowsGSM - Server #1
Offline WindowsGSM - Server #1 is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #14,147, the top 65% of all ranked servers.
- The current map has been up 12d 17h, since Friday 16 October, 20:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WindowsGSM - Server #1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,147 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 16 October 2026, 20:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on WindowsGSM - Server #1?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does WindowsGSM - Server #1 wipe?
WindowsGSM - Server #1's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 17 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does WindowsGSM - Server #1 show up in?
These are the Rust Live Stats lists WindowsGSM - Server #1 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on WindowsGSM - Server #1 carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which WindowsGSM - Server #1 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on WindowsGSM - Server #1 right now?
Last seen 12 days 17 hours ago, WindowsGSM - Server #1 is offline right now.
What position does WindowsGSM - Server #1 hold among Rust servers?
Player hours over seven days put WindowsGSM - Server #1 at #14,147, in the top 65% of all ranked servers.
Map and rules
What rules does WindowsGSM - Server #1 enforce, and which settings does it use?
No gather rate appears in the name WindowsGSM - Server #1. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on WindowsGSM - Server #1?
WindowsGSM - Server #1 uses a procedural map, which the game generates.
About the server
Where does WindowsGSM - Server #1 sit geographically?
Nothing on WindowsGSM - Server #1 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 177.155.203.131:28015 is its address.
What version of Rust is running on WindowsGSM - Server #1?
The setup on WindowsGSM - Server #1 is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does WindowsGSM - Server #1 stay online, and is it up right now?
WindowsGSM - Server #1 is currently offline, with its last appearance 12 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 October 2026.
How to join
What steps connect you to WindowsGSM - Server #1?
Enter client.connect 177.155.203.131:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.