The count
Live coverage · Rust server
WindowsGSM - Server #1
Offline WindowsGSM - Server #1 is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #10,476, the top 47% of all ranked servers.
- The current map has been up 2d 19h, since Monday 26 October, 15:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WindowsGSM - Server #1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,476 today
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does WindowsGSM - Server #1 wipe?
WindowsGSM - Server #1's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 2 days 19 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does WindowsGSM - Server #1 show up in?
On Rust Live Stats, WindowsGSM - Server #1 is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for WindowsGSM - Server #1 signify?
These are the tags WindowsGSM - Server #1 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on WindowsGSM - Server #1 right now?
Last seen 2 days 16 hours ago, WindowsGSM - Server #1 is offline right now. Averaged across seven days, 1 players; the peak was 1.
How does WindowsGSM - Server #1 compare with other Rust servers in the rankings?
Player hours over seven days put WindowsGSM - Server #1 at #10,476, in the top 47% of all ranked servers.
Map and rules
Which settings and rules are in force on WindowsGSM - Server #1?
Nothing in the name of WindowsGSM - Server #1 states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is live on WindowsGSM - Server #1?
A procedural map, generated by the game, runs on WindowsGSM - Server #1.
Server facts
What location is WindowsGSM - Server #1 in?
There is no region from WindowsGSM - Server #1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 177.155.203.68:28015 is its address.
What Rust version is WindowsGSM - Server #1 on?
Rust network protocol 2635 and build 168909 on Windows is what WindowsGSM - Server #1 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is WindowsGSM - Server #1, and is it online at the moment?
At the time of this update, WindowsGSM - Server #1 is down, last seen 2 days 16 hours ago. It was online for 0 of 48 hours in the last 2 full days, or 0% of the time. The first sighting by Rust Live Stats was on 26 October 2026.
How to join
What steps connect you to WindowsGSM - Server #1?
Enter client.connect 177.155.203.68:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.