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57,724 players on Rust servers right now 11,752 servers online 3,422 with players on 129 fresh wipes in the last three hours WindowsGSM - Server #1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

WindowsGSM - Server #1

Offline WindowsGSM - Server #1 is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,863, the top 72% of all ranked servers.
  • The current map has been up 19d 9h, since Friday 9 October, 13:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,863ranktop 72%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on WindowsGSM - Server #1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,863 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
395 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
242 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
69 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
80 / 200

Quick answers

from the figures on this page

Wiping

When does WindowsGSM - Server #1 wipe?

Too few wipes are recorded for WindowsGSM - Server #1 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 19 days 9 hours.

Lists and tags

Where does WindowsGSM - Server #1 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists WindowsGSM - Server #1 fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on WindowsGSM - Server #1 carry?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list WindowsGSM - Server #1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on WindowsGSM - Server #1 right now?

WindowsGSM - Server #1 reads offline at the moment; the last sighting was 18 days 8 hours ago.

What position does WindowsGSM - Server #1 hold among Rust servers?

Player hours over seven days put WindowsGSM - Server #1 at #15,863, in the top 72% of all ranked servers.

Map and rules

What rules does WindowsGSM - Server #1 enforce, and which settings does it use?

No gather rate appears in the name WindowsGSM - Server #1. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on WindowsGSM - Server #1?

A procedural map, generated by the game, runs on WindowsGSM - Server #1.

About the server

What location is WindowsGSM - Server #1 in?

There is no region from WindowsGSM - Server #1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 177.155.205.90:28015.

What version of Rust is running on WindowsGSM - Server #1?

WindowsGSM - Server #1 operates on Windows with Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

Does WindowsGSM - Server #1 stay online, and is it up right now?

As of now, WindowsGSM - Server #1 is offline; the last sighting was 18 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 9 October 2026.

Getting on

What steps connect you to WindowsGSM - Server #1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 177.155.205.90:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.