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87,514 players on Rust servers right now 11,817 servers online 3,688 with players on 401 fresh wipes in the last three hours Rust Solo Local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Solo Local

Offline Rust Solo Local is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,802, the top 63% of all ranked servers.
  • The current map has been up 17d 18h, since Monday 12 October, 02:47 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#13,802ranktop 63%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Solo Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,802 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
201 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
273 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
757 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
839 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
662 / 725

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Rust Solo Local?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Rust Solo Local wipe?

Rust Solo Local's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 18 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Rust Solo Local show up in?

The Rust Live Stats lists that include Rust Solo Local are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Rust Solo Local?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Rust Solo Local publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Rust Solo Local right now?

Last seen 16 days 17 hours ago, Rust Solo Local is offline right now.

What position does Rust Solo Local hold among Rust servers?

Ranked by seven-day player hours, Rust Solo Local is #13,802, placing it in the top 63% of ranked servers.

Map and rules

Which settings and rules are in force on Rust Solo Local?

Nothing in the name of Rust Solo Local states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Rust Solo Local?

Rust Solo Local uses a procedural map, which the game generates.

Server details

What location is Rust Solo Local in?

Nothing on Rust Solo Local states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 177.24.50.87:28015.

What Rust version is Rust Solo Local on?

The setup on Rust Solo Local is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Solo Local up now, and how steady is its uptime?

Rust Solo Local is currently offline, with its last appearance 16 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 12 October 2026.

How to join

What is the way to connect to Rust Solo Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 177.24.50.87:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.