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85,113 players on Rust servers right now 11,858 servers online 3,958 with players on 166 fresh wipes in the last three hours Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test Server

Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,547, the top 57% of all ranked servers.
  • The current map has been up 3d 22h, since Friday 23 October, 22:04 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#12,547ranktop 57%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,547 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
725 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
52 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
106 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
415 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
226 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
186 / 300

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Test Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 18 hours in.

How often does Test Server wipe, and at what times?

Test Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 3 days 22 hours.

Tags and filters

Which Rust Live Stats filters and lists does Test Server show up in?

These are the Rust Live Stats lists Test Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Test Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Test Server at the moment?

Test Server reads offline at the moment; the last sighting was 3 days 3 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does Test Server sit in the server rankings?

Ranked by seven-day player hours, Test Server is #12,547, placing it in the top 57% of ranked servers.

Map and rules

What settings and rules does Test Server run?

No gather rate appears in the name Test Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Test Server?

A procedural map, generated by the game, runs on Test Server.

Server facts

Where does Test Server sit geographically?

No region is published by Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 177.89.208.52:28015.

What version of Rust is running on Test Server?

Rust network protocol 2635 and build 168909 on Windows is what Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Test Server stay online, and is it up right now?

As of now, Test Server is offline; the last sighting was 3 days 3 hours ago. It was online for 3 of 144 hours in the last 6 full days, or 2% of the time. On 20 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 177.89.208.52:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.