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53,885 players on Rust servers right now 11,698 servers online 3,236 with players on 139 fresh wipes in the last three hours Rust Oxide Dev - Local: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Oxide Dev - Local

Offline Rust Oxide Dev - Local is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,205, the top 70% of all ranked servers.
  • The current map has been up 15d 13h, since Tuesday 13 October, 20:58 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,205ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Oxide Dev - Local

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,205 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
368 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
328 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
166 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Rust Oxide Dev - Local?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does Rust Oxide Dev - Local wipe, and at what times?

Rust Oxide Dev - Local's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 15 days 13 hours.

Tags and categories

Where does Rust Oxide Dev - Local appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Oxide Dev - Local is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Rust Oxide Dev - Local?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which Rust Oxide Dev - Local publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Rust Oxide Dev - Local at the moment?

Rust Oxide Dev - Local is not online at the moment, having last been seen 15 days 1 hours ago.

What position does Rust Oxide Dev - Local hold among Rust servers?

Ranked by seven-day player hours, Rust Oxide Dev - Local is #15,205, placing it in the top 70% of ranked servers.

Rules and settings

What rules does Rust Oxide Dev - Local enforce, and which settings does it use?

The name Rust Oxide Dev - Local carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on Rust Oxide Dev - Local?

A procedural map, generated by the game, runs on Rust Oxide Dev - Local.

Server facts

Which region is Rust Oxide Dev - Local hosted in?

No region is published by Rust Oxide Dev - Local. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 178.120.5.241:28115.

What version of Rust is running on Rust Oxide Dev - Local?

Rust Oxide Dev - Local operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Oxide Dev - Local up now, and how steady is its uptime?

At the time of this update, Rust Oxide Dev - Local is down, last seen 15 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 October 2026.

Connecting

What is the way to connect to Rust Oxide Dev - Local?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.120.5.241:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.