The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,897, the top 60% of all ranked servers.
- The current map has been up 27d 22h, since Thursday 1 October, 08:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,897 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 08:53 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on ServerName?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.
When does ServerName wipe?
ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 22 hours.
Tags and categories
Where does ServerName appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ServerName fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list ServerName publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on ServerName?
ServerName is not online at the moment, having last been seen 27 days 13 hours ago.
Where does ServerName sit in the server rankings?
Ranked by seven-day player hours, ServerName is #13,897, placing it in the top 60% of ranked servers.
Rules and settings
What settings and rules does ServerName run?
The name ServerName carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for ServerName?
ServerName uses a procedural map, which the game generates.
About the server
Which region is ServerName hosted in?
Nothing on ServerName states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 178.121.191.68:28015.
What Rust version is ServerName on?
ServerName operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ServerName up now, and how steady is its uptime?
As of now, ServerName is offline; the last sighting was 27 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto ServerName?
Enter client.connect 178.121.191.68:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.