The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,825, the top 63% of all ranked servers.
- The current map has been up 25d 21h, since Saturday 3 October, 14:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,825 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does ServerName wipe?
Too few wipes are recorded for ServerName to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 days 21 hours.
Tags and filters
Where does ServerName appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ServerName fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on ServerName?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which ServerName publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is ServerName at the moment?
ServerName reads offline at the moment; the last sighting was 11 days 9 hours ago.
How does ServerName compare with other Rust servers in the rankings?
Ranked by seven-day player hours, ServerName is #13,825, placing it in the top 63% of ranked servers.
Map and rules
Which settings and rules are in force on ServerName?
Nothing in the name of ServerName states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ServerName?
ServerName uses a procedural map, which the game generates.
Server details
Which region is ServerName hosted in?
No region is published by ServerName. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 178.123.11.100:28015.
What version of Rust is running on ServerName?
ServerName operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Does ServerName stay online, and is it up right now?
At the time of this update, ServerName is down, last seen 11 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 October 2026.
How to join
What is the way to connect to ServerName?
Enter client.connect 178.123.11.100:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.