The count
Live coverage · Rust server
StagingLab
Offline StagingLab is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 800 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,084, the top 69% of all ranked servers.
- The current map has been up 27d 23h, since Thursday 1 October, 08:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on StagingLab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,084 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does StagingLab wipe?
StagingLab's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 23 hours.
Tags and categories
Which Rust Live Stats filters and lists does StagingLab show up in?
These are the Rust Live Stats lists StagingLab fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on StagingLab?
These are the tags StagingLab makes public: gmrust (Game mode): Standard survival, in the Rust style; mp800 (Max players): 800 slots are available; ts50 (Group limit): Each team holds 50 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs166462 (Build): The game build is 166462; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; modded (Modded): Modded: plugins or changed settings alter the game; oxidation (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on StagingLab right now?
Last seen 27 days 13 hours ago, StagingLab is offline right now.
How does StagingLab compare with other Rust servers in the rankings?
Player hours over seven days put StagingLab at #16,084, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does StagingLab run?
No gather rate appears in the name StagingLab. Group size tops out at 50 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
About the server
Where does StagingLab sit geographically?
There is no region from StagingLab. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 178.126.210.193:28115.
What Rust version is StagingLab on?
StagingLab operates on Windows with Rust network protocol 2634 and build 166462. Steam updates it for you, but your game needs the same protocol to join.
Does StagingLab stay online, and is it up right now?
StagingLab is currently offline, with its last appearance 27 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to StagingLab?
Enter client.connect 178.126.210.193:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.