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39,799 players on Rust servers right now 11,618 servers online 2,961 with players on 88 fresh wipes in the last three hours StagingLab: 0 players (offline) Updated every five minutes

Live coverage · Rust server

StagingLab

Offline StagingLab is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 800 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,084, the top 69% of all ranked servers.
  • The current map has been up 27d 23h, since Thursday 1 October, 08:12 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 800 players

0/ 800players now 0% full
07-day averagepeak –
#16,084ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on StagingLab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,084 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
144 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
107 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
49 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
60 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
29 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
33 / 100

Quick answers

from the figures on this page

Wiping

When does StagingLab wipe?

StagingLab's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does StagingLab show up in?

These are the Rust Live Stats lists StagingLab fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on StagingLab?

These are the tags StagingLab makes public: gmrust (Game mode): Standard survival, in the Rust style; mp800 (Max players): 800 slots are available; ts50 (Group limit): Each team holds 50 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs166462 (Build): The game build is 166462; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; modded (Modded): Modded: plugins or changed settings alter the game; oxidation (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on StagingLab right now?

Last seen 27 days 13 hours ago, StagingLab is offline right now.

How does StagingLab compare with other Rust servers in the rankings?

Player hours over seven days put StagingLab at #16,084, in the top 69% of all ranked servers.

Rules and settings

What settings and rules does StagingLab run?

No gather rate appears in the name StagingLab. Group size tops out at 50 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

About the server

Where does StagingLab sit geographically?

There is no region from StagingLab. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 178.126.210.193:28115.

What Rust version is StagingLab on?

StagingLab operates on Windows with Rust network protocol 2634 and build 166462. Steam updates it for you, but your game needs the same protocol to join.

Does StagingLab stay online, and is it up right now?

StagingLab is currently offline, with its last appearance 27 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to StagingLab?

Enter client.connect 178.126.210.193:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp800,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded

Game

gmrust
Game mode Standard survival, in the Rust style.
mp800
Max players 800 slots are available.
ts50
Group limit Each team holds 50 at most.
v2634
Protocol Join only if your game is on protocol 2634.
cs166462
Build The game build is 166462.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.
modded
Modded Modded: plugins or changed settings alter the game.

Other

oxidation
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.