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44,308 players on Rust servers right now 11,665 servers online 3,062 with players on 99 fresh wipes in the last three hours Squad 67: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Squad 67

Offline Squad 67 is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,411, the top 69% of all ranked servers.
  • The current map has been up 2d 3h, since Sunday 25 October, 22:44 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,411ranktop 69%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Squad 67

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,411 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
300 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
141 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
52 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
48 / 100

Quick answers

from the figures on this page

Wipe days

How often does Squad 67 wipe, and at what times?

The record holds too few of Squad 67's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 days 3 hours.

Tags and filters

Where does Squad 67 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Squad 67 are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for Squad 67 signify?

gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Squad 67 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Squad 67 at the moment?

Squad 67 reads offline at the moment; the last sighting was 2 days 1 hours ago. Averaged over seven days: 0 players.

How does Squad 67 compare with other Rust servers in the rankings?

Player hours over seven days put Squad 67 at #15,411, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on Squad 67?

Nothing in the name of Squad 67 states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Squad 67?

The map on Squad 67 is procedural, made by the game itself.

About the server

What location is Squad 67 in?

No region is published by Squad 67. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 178.140.185.87:28082.

What Rust version is Squad 67 on?

The setup on Squad 67 is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Squad 67, and is it online at the moment?

As of now, Squad 67 is offline; the last sighting was 2 days 1 hours ago. 1 of 48 hours were online in the last 2 full days, giving 2% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Squad 67?

Enter client.connect 178.140.185.87:28082 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.