The count
Live coverage · Rust server
Squad 67
Offline Squad 67 is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,411, the top 69% of all ranked servers.
- The current map has been up 2d 3h, since Sunday 25 October, 22:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Squad 67
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,411 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Squad 67 wipe, and at what times?
The record holds too few of Squad 67's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 days 3 hours.
Tags and filters
Where does Squad 67 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Squad 67 are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for Squad 67 signify?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Squad 67 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Squad 67 at the moment?
Squad 67 reads offline at the moment; the last sighting was 2 days 1 hours ago. Averaged over seven days: 0 players.
How does Squad 67 compare with other Rust servers in the rankings?
Player hours over seven days put Squad 67 at #15,411, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on Squad 67?
Nothing in the name of Squad 67 states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Squad 67?
The map on Squad 67 is procedural, made by the game itself.
About the server
What location is Squad 67 in?
No region is published by Squad 67. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 178.140.185.87:28082.
What Rust version is Squad 67 on?
The setup on Squad 67 is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Squad 67, and is it online at the moment?
As of now, Squad 67 is offline; the last sighting was 2 days 1 hours ago. 1 of 48 hours were online in the last 2 full days, giving 2% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Squad 67?
Enter client.connect 178.140.185.87:28082 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.