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63,224 players on Rust servers right now 11,690 servers online 3,459 with players on 120 fresh wipes in the last three hours Squad 67: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Squad 67

Offline Squad 67 is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,411, the top 69% of all ranked servers.
  • The current map has been up 2d 12h, since Sunday 25 October, 22:44 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,411ranktop 69%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Squad 67

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,411 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
621 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
393 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
40 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
47 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
153 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
95 / 125

Quick answers

from the figures on this page

Wiping

When does Squad 67 wipe?

The record holds too few of Squad 67's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 2 days 12 hours.

Tags and categories

Where does Squad 67 appear in Rust Live Stats lists and filters?

On Rust Live Stats, Squad 67 is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on Squad 67 carry?

These are the tags Squad 67 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Squad 67 at the moment?

Squad 67 reads offline at the moment; the last sighting was 2 days 12 hours ago. The seven-day average for this server is 0 players.

How does Squad 67 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Squad 67 is #15,411, placing it in the top 69% of ranked servers.

Settings and map

What settings and rules does Squad 67 run?

Nothing in the name of Squad 67 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Squad 67?

The map on Squad 67 is procedural, made by the game itself.

Server facts

Which region is Squad 67 hosted in?

No region is published by Squad 67. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 178.140.185.87:28082.

What Rust version is Squad 67 on?

The setup on Squad 67 is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Squad 67 up now, and how steady is its uptime?

As of now, Squad 67 is offline; the last sighting was 2 days 12 hours ago. 0 of 48 hours were online in the last 2 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 25 October 2026.

How to join

How do you get onto Squad 67?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.140.185.87:28082.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.