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36,329 players on Rust servers right now 11,615 servers online 2,867 with players on 53 fresh wipes in the last three hours FriendsCore: 0 players on now Updated every five minutes

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FriendsCore

Key points

  • 0 of 500 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #8,440, the top 38% of all ranked servers.
  • The current map has been up 24d 8h, since Saturday 3 October, 19:35 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 15h, with the force wipe.
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monthly wipes vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak 2
#8,440ranktop 38%
24d agolast wipemonthly schedule
8d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on FriendsCore

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,440 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 61 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
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0 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at FriendsCore?

Recent wipes on this server averaged a peak of 3 players at their busiest. The crowd on the latest wipe peaked 12 hours in.

When does FriendsCore wipe?

Once a month is all FriendsCore wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days 8 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Tags and filters

Where does FriendsCore appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists FriendsCore fits: Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on FriendsCore carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which FriendsCore publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on FriendsCore?

0 of FriendsCore's 500 slots are filled right now. Peak over the past week: 2. Average: 0 players.

How does FriendsCore compare with other Rust servers in the rankings?

On player hours for the past seven days, FriendsCore sits at #8,440, inside the top 38% of ranked servers.

Rules and settings

What rules does FriendsCore enforce, and which settings does it use?

Nothing in the name of FriendsCore states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is live on FriendsCore?

A procedural map of 6,000 with seed 717284259, generated by the game, runs on FriendsCore. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does FriendsCore sit geographically?

There is no region from FriendsCore. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 178.140.221.43:28015 is its address.

Is performance on FriendsCore steady?

It never went below 124 server fps in the last 48 hours, averaging 189. Entity count reached 206,540: buildings, deployables and the rest of the world. Up to 4,864 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is FriendsCore on?

Rust network protocol 2634 and build 167781 on Windows is what FriendsCore runs. To join, your game must use the same protocol; Steam handles the update for you.

Does FriendsCore stay online, and is it up right now?

FriendsCore is up and running at this moment. Based on the uptime it reports, the last restart was about 40 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to FriendsCore?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.140.221.43:28015. The server's website: https://kupol.at.ua/.

Server tags

what each one means

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp500
Max players Slots: 500.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptsw
Networking This server uses the network layer 'sw'.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.