Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
79,295 players on Rust servers right now 11,799 servers online 3,786 with players on 103 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,971, the top 71% of all ranked servers.
  • The current map has been up 26d 14h, since Friday 2 October, 06:22 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,971ranktop 71%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,971 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
586 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
372 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
130 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
144 / 300

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on nameserver?

The average peak across its recent wipes is 0 players. 13 hours after the latest wipe, the crowd reached its peak.

On what timetable does nameserver wipe?

The record holds too few of nameserver's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 14 hours.

Tags and filters

Where does nameserver appear in Rust Live Stats lists and filters?

On Rust Live Stats, nameserver is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for nameserver signify?

These are the tags nameserver makes public: gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is nameserver at the moment?

nameserver is not online at the moment, having last been seen 23 days 4 hours ago.

What position does nameserver hold among Rust servers?

Player hours over seven days put nameserver at #15,971, in the top 71% of all ranked servers.

Map and rules

Which settings and rules are in force on nameserver?

Nothing in the name of nameserver states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on nameserver?

A procedural map, generated by the game, runs on nameserver.

Server details

Which region is nameserver hosted in?

No region is published by nameserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 178.177.237.190:28015.

What Rust version is nameserver on?

nameserver operates on Windows with Rust network protocol 2634 and build 166494. Steam updates it for you, but your game needs the same protocol to join.

Does nameserver stay online, and is it up right now?

As of now, nameserver is offline; the last sighting was 23 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 24 September 2026.

Getting on

What is the way to connect to nameserver?

Enter client.connect 178.177.237.190:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.