The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,976, the top 49% of all ranked servers.
- The current map has been up 26d 8h, since Friday 2 October, 12:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,976 today
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Friday 2 October 2026, 12:15 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does ServerName wipe, and at what times?
Too few wipes are recorded for ServerName to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 8 hours have passed since this world was generated.
Tags and filters
Where does ServerName appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ServerName are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on ServerName carry?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list ServerName publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on ServerName?
Last seen 2 days 8 hours ago, ServerName is offline right now. Averaged across seven days, 0 players; the peak was 1.
Where does ServerName sit in the server rankings?
On player hours for the past seven days, ServerName sits at #10,976, inside the top 49% of ranked servers.
Settings and map
What settings and rules does ServerName run?
No gather rate appears in the name ServerName. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on ServerName?
ServerName uses a procedural map, which the game generates.
About the server
Which region is ServerName hosted in?
Nothing on ServerName states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 178.178.103.21:28015.
What Rust version is ServerName on?
The setup on ServerName is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ServerName up now, and how steady is its uptime?
ServerName is currently offline, with its last appearance 2 days 8 hours ago. It was online for 7 of 168 hours in the last 7 full days, or 4% of the time. Rust Live Stats has tracked it since 22 September 2026.
Connecting
What is the way to connect to ServerName?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.178.103.21:28015.