The count
Live coverage · Rust server
server_name
Offline server_name is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,689, the top 71% of all ranked servers.
- The current map has been up 32d 12h, since Saturday 26 September, 12:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,689 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does server_name wipe?
The record holds too few of server_name's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 32 days 12 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does server_name show up in?
The Rust Live Stats lists that include server_name are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for server_name signify?
These are the tags server_name makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on server_name right now?
server_name reads offline at the moment; the last sighting was 32 days 12 hours ago.
Where does server_name sit in the server rankings?
Ranked by seven-day player hours, server_name is #16,689, placing it in the top 71% of ranked servers.
Map and rules
What rules does server_name enforce, and which settings does it use?
No gather rate appears in the name server_name. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is live on server_name?
A procedural map, generated by the game, runs on server_name.
Server facts
What location is server_name in?
There is no region from server_name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 178.206.253.93:28016 is its address.
What version of Rust is running on server_name?
server_name operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is server_name, and is it online at the moment?
server_name is currently offline, with its last appearance 32 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 September 2026.
Connecting
How do you get onto server_name?
Enter client.connect 178.206.253.93:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.