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71,386 players on Rust servers right now 11,795 servers online 3,684 with players on 118 fresh wipes in the last three hours My Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Test Server

Offline My Test Server is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,842, the top 72% of all ranked servers.
  • The current map has been up 19d 3h, since Friday 9 October, 17:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,842ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,842 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
510 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
340 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
116 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
127 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does My Test Server wipe, and at what times?

My Test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 3 hours have passed since this world was generated.

Lists and tags

Where does My Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Test Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on My Test Server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list My Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on My Test Server?

My Test Server is not online at the moment, having last been seen 18 days 23 hours ago.

Where does My Test Server sit in the server rankings?

Ranked by seven-day player hours, My Test Server is #15,842, placing it in the top 72% of ranked servers.

Rules and settings

Which settings and rules are in force on My Test Server?

Nothing in the name of My Test Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for My Test Server?

My Test Server uses a procedural map, which the game generates.

About the server

Where does My Test Server sit geographically?

There is no region from My Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 178.216.13.9:28015.

What version of Rust is running on My Test Server?

The setup on My Test Server is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is My Test Server, and is it online at the moment?

My Test Server is currently offline, with its last appearance 18 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.

Connecting

What steps connect you to My Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.216.13.9:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.