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44,561 players on Rust servers right now 11,697 servers online 3,120 with players on 101 fresh wipes in the last three hours TugboatTest: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TugboatTest

Offline TugboatTest is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #13,106, the top 59% of all ranked servers.
  • The current map has been up 6d 17h, since Thursday 22 October, 07:31 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#13,106ranktop 59%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TugboatTest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,106 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
138 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
30 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
0 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at TugboatTest?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does TugboatTest wipe?

Too few wipes are recorded for TugboatTest to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 17 hours have passed since this world was generated.

Lists and tags

Where does TugboatTest appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TugboatTest are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TugboatTest?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which TugboatTest publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on TugboatTest right now?

TugboatTest is not online at the moment, having last been seen 6 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does TugboatTest hold among Rust servers?

Ranked by seven-day player hours, TugboatTest is #13,106, placing it in the top 59% of ranked servers.

Map and rules

Which settings and rules are in force on TugboatTest?

The name TugboatTest carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for TugboatTest?

TugboatTest uses a procedural map, which the game generates.

Server details

What location is TugboatTest in?

Nothing on TugboatTest states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 178.220.66.181:28015.

What Rust version is TugboatTest on?

Rust network protocol 2634 and build 167781 on Windows is what TugboatTest runs. Steam updates it for you, but your game needs the same protocol to join.

Does TugboatTest stay online, and is it up right now?

TugboatTest is currently offline, with its last appearance 6 days 17 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto TugboatTest?

Enter client.connect 178.220.66.181:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.