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Live Rust server stats, updated every five minutes.
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39,332 players on Rust servers right now 11,647 servers online 2,956 with players on 71 fresh wipes in the last three hours LLLL: 1 players (offline) Updated every five minutes

Live coverage · Rust server

LLLL

Offline LLLL is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,153, the top 63% of all ranked servers.
  • The current map has been up 28d 6h, since Tuesday 29 September, 20:19 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#15,153ranktop 63%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on LLLL

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,153 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 530 on average
246 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 329 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 327 on average
33 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
120 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
46 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
51 / 100

Quick answers

from the figures on this page

Wiping

When does LLLL wipe?

LLLL's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 6 hours have passed since this world was generated.

Lists and tags

Where does LLLL appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include LLLL are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LLLL?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which LLLL publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is LLLL at the moment?

LLLL reads offline at the moment; the last sighting was 28 days 6 hours ago.

Where does LLLL sit in the server rankings?

On player hours for the past seven days, LLLL sits at #15,153, inside the top 63% of ranked servers.

Map and rules

What settings and rules does LLLL run?

Nothing in the name of LLLL states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for LLLL?

The map on LLLL is procedural, made by the game itself.

About the server

Where does LLLL sit geographically?

No region is published by LLLL. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 178.232.96.251:28015 is its address.

What Rust version is LLLL on?

Rust network protocol 2633 and build 165217 on Windows is what LLLL runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does LLLL stay online, and is it up right now?

At the time of this update, LLLL is down, last seen 28 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto LLLL?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.232.96.251:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.