The count
Live coverage · Rust server
Local PVE
Offline Local PVE is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,155.
- The current map has been up 42d 14h, since Wednesday 16 September, 17:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,155 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Local PVE wipe, and at what times?
Local PVE's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 42 days 14 hours.
Lists and tags
Where does Local PVE appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Local PVE are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Local PVE signify?
These are the tags Local PVE makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Local PVE right now?
Last seen 41 days 23 hours ago, Local PVE is offline right now.
How does Local PVE compare with other Rust servers in the rankings?
Player hours over seven days put Local PVE at #14,155, in the top – of all ranked servers.
Map and rules
What rules does Local PVE enforce, and which settings does it use?
No gather rate appears in the name Local PVE. The default applies: 8 players to a group. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is live on Local PVE?
The map on Local PVE is procedural, made by the game itself.
About the server
Where does Local PVE sit geographically?
Nothing on Local PVE states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 178.27.9.221:28015.
What version of Rust is running on Local PVE?
The setup on Local PVE is Rust network protocol 2633 and build 163794 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Local PVE up now, and how steady is its uptime?
At the time of this update, Local PVE is down, last seen 41 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Local PVE?
Enter client.connect 178.27.9.221:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.