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44,443 players on Rust servers right now 11,663 servers online 2,920 with players on 102 fresh wipes in the last three hours BattleUniverse: 1 players (offline) Updated every five minutes

Live coverage · Rust server

BattleUniverse

Offline BattleUniverse is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,780, the top 64% of all ranked servers.
  • The current map has been up 16d 8h, since Tuesday 13 October, 19:14 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,780ranktop 64%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BattleUniverse

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,780 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
77 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
238 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
9 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
287 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
262 / 275

Quick answers

from the figures on this page

Wiping

What happens on wipe day at BattleUniverse?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

When does BattleUniverse wipe?

The record holds too few of BattleUniverse's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 16 days 8 hours.

Tags and filters

Where does BattleUniverse appear in Rust Live Stats lists and filters?

On Rust Live Stats, BattleUniverse is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on BattleUniverse carry?

gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list BattleUniverse publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on BattleUniverse right now?

BattleUniverse reads offline at the moment; the last sighting was 16 days 7 hours ago.

How does BattleUniverse compare with other Rust servers in the rankings?

On player hours for the past seven days, BattleUniverse sits at #13,780, inside the top 64% of ranked servers.

Map and rules

Which settings and rules are in force on BattleUniverse?

No gather rate appears in the name BattleUniverse. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on BattleUniverse?

The map on BattleUniverse is procedural, made by the game itself.

Server facts

Which region is BattleUniverse hosted in?

Nothing on BattleUniverse states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 178.33.122.101:37491.

What Rust version is BattleUniverse on?

Rust network protocol 2634 and build 167781 on Linux is what BattleUniverse runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is BattleUniverse up now, and how steady is its uptime?

As of now, BattleUniverse is offline; the last sighting was 16 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 October 2026.

Connecting

What is the way to connect to BattleUniverse?

Enter client.connect 178.33.122.101:37491 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.