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94,650 players on Rust servers right now 11,876 servers online 4,085 with players on 163 fresh wipes in the last three hours My Test Rust Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Test Rust Server

Offline My Test Rust Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,802, the top 61% of all ranked servers.
  • The current map has been up 23d 0h, since Sunday 4 October, 18:32 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,802ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Test Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,802 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct8 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
802 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
57 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
118 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
459 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
282 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
214 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Test Rust Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

On what timetable does My Test Rust Server wipe?

Too few wipes are recorded for My Test Rust Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days.

Tags and categories

Which Rust Live Stats filters and lists does My Test Rust Server show up in?

The Rust Live Stats lists that include My Test Rust Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Test Rust Server?

These are the tags My Test Rust Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on My Test Rust Server?

Last seen 22 days 8 hours ago, My Test Rust Server is offline right now.

What position does My Test Rust Server hold among Rust servers?

On player hours for the past seven days, My Test Rust Server sits at #13,802, inside the top 61% of ranked servers.

Settings and map

What settings and rules does My Test Rust Server run?

No gather rate appears in the name My Test Rust Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on My Test Rust Server?

My Test Rust Server uses a procedural map, which the game generates.

Server details

Where does My Test Rust Server sit geographically?

Nothing on My Test Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 178.34.151.130:28015.

What Rust version is My Test Rust Server on?

Rust network protocol 2634 and build 166652 on Windows is what My Test Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does My Test Rust Server stay online, and is it up right now?

At the time of this update, My Test Rust Server is down, last seen 22 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 3 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto My Test Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 178.34.151.130:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.