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58,743 players on Rust servers right now 11,691 servers online 3,438 with players on 104 fresh wipes in the last three hours My Server Name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,322, the top 55% of all ranked servers.
  • The current map has been up 4d 0h, since Saturday 24 October, 10:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
17-day averagepeak 1
#12,322ranktop 55%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,322 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
595 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
364 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
46 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
164 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
80 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Server Name?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does My Server Name wipe, and at what times?

Too few wipes are recorded for My Server Name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 4 days.

Tags and filters

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on My Server Name?

gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list My Server Name publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on My Server Name?

My Server Name is not online at the moment, having last been seen 3 days 23 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does My Server Name hold among Rust servers?

Ranked by seven-day player hours, My Server Name is #12,322, placing it in the top 55% of ranked servers.

Settings and map

Which settings and rules are in force on My Server Name?

The name My Server Name carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Server Name?

The map on My Server Name is procedural, made by the game itself.

Server facts

What location is My Server Name in?

No region is published by My Server Name. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 178.34.163.136:28015.

What Rust version is My Server Name on?

My Server Name operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does My Server Name stay online, and is it up right now?

My Server Name is currently offline, with its last appearance 3 days 23 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 October 2026.

Getting on

How do you get onto My Server Name?

Enter client.connect 178.34.163.136:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.