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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
103,740 players on Rust servers right now 11,898 servers online 4,020 with players on 413 fresh wipes in the last three hours Rust_Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust_Server

Offline Rust_Server is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,368, the top 70% of all ranked servers.
  • The current map has been up 9d 5h, since Tuesday 20 October, 13:25 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,368ranktop 70%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust_Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,368 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
321 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
440 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
970 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
46 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
979 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust_Server?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Rust_Server wipe?

Too few wipes are recorded for Rust_Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 days 5 hours.

Tags and categories

Where does Rust_Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Rust_Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust_Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Rust_Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Rust_Server?

Rust_Server reads offline at the moment; the last sighting was 9 days 5 hours ago.

Where does Rust_Server sit in the server rankings?

Ranked by seven-day player hours, Rust_Server is #15,368, placing it in the top 70% of ranked servers.

Settings and map

Which settings and rules are in force on Rust_Server?

Nothing in the name of Rust_Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Rust_Server?

A procedural map, generated by the game, runs on Rust_Server.

Server facts

Where does Rust_Server sit geographically?

There is no region from Rust_Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 178.38.151.33:30000 is its address.

What Rust version is Rust_Server on?

The setup on Rust_Server is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rust_Server stay online, and is it up right now?

At the time of this update, Rust_Server is down, last seen 9 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 20 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Rust_Server?

Enter client.connect 178.38.151.33:30000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.