The count
Live coverage · EU
Brutal PvE II
Offline Brutal PvE II is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 25 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #4,925, the top 22% of all ranked servers, and #1686 in EU.
- The current map has been up 13d 2h, since Thursday 15 October, 17:58 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 17:58 UTC, in 21h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Brutal PvE II
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,925 today
Rank
daily · 1 is bestTop 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 21h
from its schedule tag
Next wipe Thursday 29 October, 17:58 UTC, in 21h. Its biweekly schedule tag · low confidence
Coming wipes
- 21hThu 29 Oct, 17:58 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 14d 21hThu 12 Nov, 17:58 UTC
- 28d 21hThu 26 Nov, 17:58 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 42d 21hThu 10 Dec, 17:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 15 October 2026, 17:58 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 17:59 UTC FW
- Peak
- 3
- Crowd
- halved by day 9
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Brutal PvE II?
The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 2 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 9 when it did not hold.
How often does Brutal PvE II wipe, and at what times?
The prediction for Brutal PvE II follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Thursday 29 October at 17:58 UTC. 13 days 2 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Tags and categories
Where does Brutal PvE II appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Brutal PvE II are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on Brutal PvE II?
gmrust (Game mode): Standard survival, in the Rust style; mp25 (Max players): The slot count is 25; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; ^q (Premium): Join only with Rust's premium status; EU (Europe): In the server browser it sits under Europe: that is the tag list Brutal PvE II publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Brutal PvE II at the moment?
Last seen 40 hours ago, Brutal PvE II is offline right now. Averaged across seven days, 0 players; the peak was 3.
How does Brutal PvE II compare with other Rust servers in the rankings?
Europe places Brutal PvE II at #1,686; overall it is #4,925, inside the top 22% of ranked servers, by seven-day player hours.
Map and rules
What rules does Brutal PvE II enforce, and which settings does it use?
Nothing in the name of Brutal PvE II states a gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Join only with Rust's premium status. VAC is enabled: Valve's anti-cheat.
Which map is live on Brutal PvE II?
A procedural map of 4,500 with seed 15102026, generated by the game, runs on Brutal PvE II. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is Brutal PvE II hosted in?
Its EU tag places Brutal PvE II in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 178.63.43.239:7003.
What is performance like on Brutal PvE II?
It never went below 107 server fps in the last 48 hours, averaging 113. Entity count reached 126,972: buildings, deployables and the rest of the world. The highest memory usage was 4,497 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Brutal PvE II on?
Brutal PvE II operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Brutal PvE II up now, and how steady is its uptime?
At the time of this update, Brutal PvE II is down, last seen 40 hours ago. Based on the uptime it reports, the last restart was about 23 hours ago. It was online for 149 of 168 hours in the last 7 full days, or 89% of the time. On 21 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Brutal PvE II?
Enter client.connect 178.63.43.239:7003 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Join only with Rust's premium status.