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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours Nikitikita_server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Nikitikita_server

Offline Nikitikita_server is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,899, the top 60% of all ranked servers.
  • The current map has been up 18d 4h, since Saturday 10 October, 15:59 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#12,899ranktop 60%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Nikitikita_server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,899 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep11 Oct15 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Nikitikita_server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 21 hours in.

When does Nikitikita_server wipe?

The record holds too few of Nikitikita_server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 18 days 4 hours.

Tags and categories

Which Rust Live Stats filters and lists does Nikitikita_server show up in?

The Rust Live Stats lists that include Nikitikita_server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Nikitikita_server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Nikitikita_server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Nikitikita_server at the moment?

Last seen 12 days 3 hours ago, Nikitikita_server is offline right now.

How does Nikitikita_server compare with other Rust servers in the rankings?

On player hours for the past seven days, Nikitikita_server sits at #12,899, inside the top 60% of ranked servers.

Map and rules

Which settings and rules are in force on Nikitikita_server?

Nothing in the name of Nikitikita_server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Nikitikita_server?

Nikitikita_server uses a procedural map, which the game generates.

Server facts

Which region is Nikitikita_server hosted in?

No region is published by Nikitikita_server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 178.66.128.173:28015 is its address.

What version of Rust is running on Nikitikita_server?

The setup on Nikitikita_server is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Nikitikita_server stay online, and is it up right now?

As of now, Nikitikita_server is offline; the last sighting was 12 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 25 September 2026.

How to join

What steps connect you to Nikitikita_server?

Enter client.connect 178.66.128.173:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.