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33,980 players on Rust servers right now 11,595 servers online 2,824 with players on 64 fresh wipes in the last three hours ServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,794, the top 49% of all ranked servers.
  • The current map has been up 2d 18h, since Sunday 25 October, 10:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#10,794ranktop 49%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,794 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
7.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
218 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
128 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
40 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
39 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at ServerName?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does ServerName wipe, and at what times?

ServerName wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 18 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does ServerName show up in?

The Rust Live Stats lists that include ServerName are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for ServerName signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which ServerName publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is ServerName at the moment?

ServerName reads offline at the moment; the last sighting was 2 days 18 hours ago. Averaged across seven days, 1 players; the peak was 1.

Where does ServerName sit in the server rankings?

Player hours over seven days put ServerName at #10,794, in the top 49% of all ranked servers.

Settings and map

What rules does ServerName enforce, and which settings does it use?

No gather rate appears in the name ServerName. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Server details

What location is ServerName in?

No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 178.66.209.98:28015.

What Rust version is ServerName on?

ServerName operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is ServerName up now, and how steady is its uptime?

As of now, ServerName is offline; the last sighting was 2 days 18 hours ago. 4 of 168 hours were online in the last 7 full days, giving 2% uptime. The first sighting by Rust Live Stats was on 15 October 2026.

Getting on

How do you get onto ServerName?

Enter client.connect 178.66.209.98:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.