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82,944 players on Rust servers right now 11,853 servers online 3,958 with players on 167 fresh wipes in the last three hours myserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

myserver

Offline myserver is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,870, the top 60% of all ranked servers.
  • The current map has been up 26d 0h, since Thursday 1 October, 19:55 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 22h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,870ranktop 60%
26d agolast wipeno schedule published
8d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on myserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,870 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
713 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
57 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
101 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
409 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
212 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
176 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on myserver?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does myserver wipe?

Nothing wipes myserver but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does myserver show up in?

On Rust Live Stats, myserver is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on myserver carry?

These are the tags myserver makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is myserver at the moment?

myserver reads offline at the moment; the last sighting was 25 days 23 hours ago.

How does myserver compare with other Rust servers in the rankings?

Ranked by seven-day player hours, myserver is #13,870, placing it in the top 60% of ranked servers.

Settings and map

What rules does myserver enforce, and which settings does it use?

The name myserver carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on myserver?

The map on myserver is procedural, made by the game itself.

About the server

Where does myserver sit geographically?

No region is published by myserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 178.69.207.176:28015.

What Rust version is myserver on?

The setup on myserver is Rust network protocol 2634 and build 166494 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is myserver, and is it online at the moment?

At the time of this update, myserver is down, last seen 25 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.

How to join

How do you get onto myserver?

Enter client.connect 178.69.207.176:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.