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52,840 players on Rust servers right now 11,737 servers online 3,354 with players on 124 fresh wipes in the last three hours My Server Name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,940, the top 71% of all ranked servers.
  • The current map has been up 24d 4h, since Sunday 4 October, 19:18 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,940ranktop 71%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,940 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
323 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
201 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
26 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
72 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Server Name?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 4 hours have passed since this world was generated.

Lists and tags

Where does My Server Name appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

These are the tags My Server Name makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is My Server Name at the moment?

My Server Name reads offline at the moment; the last sighting was 24 days 4 hours ago.

How does My Server Name compare with other Rust servers in the rankings?

Player hours over seven days put My Server Name at #15,940, in the top 71% of all ranked servers.

Rules and settings

What rules does My Server Name enforce, and which settings does it use?

Nothing in the name of My Server Name states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on My Server Name?

The map on My Server Name is procedural, made by the game itself.

Server facts

Where does My Server Name sit geographically?

There is no region from My Server Name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 178.69.55.133:28015.

What Rust version is My Server Name on?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. Steam updates it for you, but your game needs the same protocol to join.

Is My Server Name up now, and how steady is its uptime?

My Server Name is currently offline, with its last appearance 24 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 27 September 2026.

Connecting

What is the way to connect to My Server Name?

Enter client.connect 178.69.55.133:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players The slot count is 500.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.