The count
Live coverage · Rust server
Local Debug (no EAC)
Offline Local Debug (no EAC) is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 52d 20h, since Sunday 6 September, 05:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Debug (no EAC)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Local Debug (no EAC) wipe, and at what times?
The record holds too few of Local Debug (no EAC)'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 52 days 20 hours.
Tags and categories
Which Rust Live Stats filters and lists does Local Debug (no EAC) show up in?
These are the Rust Live Stats lists Local Debug (no EAC) fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Local Debug (no EAC) signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Local Debug (no EAC) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Local Debug (no EAC) at the moment?
Local Debug (no EAC) is not online at the moment, having last been seen 2 days 13 hours ago. Across the past week the average was 0 players.
Where does Local Debug (no EAC) sit in the server rankings?
On player hours for the past seven days, Local Debug (no EAC) sits at #15,349, inside the top 69% of ranked servers.
Map and rules
What settings and rules does Local Debug (no EAC) run?
The name Local Debug (no EAC) carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.
Which map is live on Local Debug (no EAC)?
A procedural map, generated by the game, runs on Local Debug (no EAC).
About the server
What location is Local Debug (no EAC) in?
Nothing on Local Debug (no EAC) states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 178.90.175.122:28015.
What version of Rust is running on Local Debug (no EAC)?
Rust network protocol 2633 and build 163207 on Windows is what Local Debug (no EAC) runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Local Debug (no EAC), and is it online at the moment?
As of now, Local Debug (no EAC) is offline; the last sighting was 2 days 13 hours ago. 6 of 168 hours were online in the last 7 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 26 September 2026.
Connecting
How do you get onto Local Debug (no EAC)?
Enter client.connect 178.90.175.122:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.