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Rust Live Stats
Live
83,167 players on Rust servers right now 11,844 servers online 3,755 with players on 280 fresh wipes in the last three hours RustDockerServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustDockerServer

Offline RustDockerServer is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,958, the top 71% of all ranked servers.
  • The current map has been up 34d 0h, since Friday 25 September, 14:24 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,958ranktop 71%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustDockerServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,958 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
524 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
422 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
179 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
249 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
331 / 350

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustDockerServer?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does RustDockerServer wipe?

The record holds too few of RustDockerServer's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 34 days.

Tags and categories

Where does RustDockerServer appear in Rust Live Stats lists and filters?

On Rust Live Stats, RustDockerServer is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on RustDockerServer carry?

These are the tags RustDockerServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on RustDockerServer right now?

Last seen 31 days 9 hours ago, RustDockerServer is offline right now.

What position does RustDockerServer hold among Rust servers?

Ranked by seven-day player hours, RustDockerServer is #16,958, placing it in the top 71% of ranked servers.

Map and rules

What settings and rules does RustDockerServer run?

The name RustDockerServer carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on RustDockerServer?

Size 4,500, seed 1337: that is the procedural map the game generates for RustDockerServer. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is RustDockerServer in?

No region is published by RustDockerServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 179.228.25.13:28015.

What version of Rust is running on RustDockerServer?

RustDockerServer operates on Linux with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RustDockerServer, and is it online at the moment?

At the time of this update, RustDockerServer is down, last seen 31 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 24 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto RustDockerServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 179.228.25.13:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.