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42,725 players on Rust servers right now 11,646 servers online 3,027 with players on 89 fresh wipes in the last three hours Local Aim Training: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Aim Training

Offline Local Aim Training is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,941, the top 49% of all ranked servers.
  • The current map has been up 19d 9h, since Friday 9 October, 23:01 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak 1
#10,941ranktop 49%
19d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Aim Training

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,941 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
0 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
4 / 10
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
3 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
2 / 100
PVP Arena | Aimtrain
groups of 8+ · 2 on average
0 / 40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
6 / 100

Quick answers

from the figures on this page

Wipe days

How often does Local Aim Training wipe, and at what times?

Too few wipes are recorded for Local Aim Training to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 19 days 9 hours.

Tags and filters

Which Rust Live Stats filters and lists does Local Aim Training show up in?

These are the Rust Live Stats lists Local Aim Training fits: Modded Rust servers live now and Aim training servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Local Aim Training signify?

These are the tags Local Aim Training makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Local Aim Training right now?

Local Aim Training is not online at the moment, having last been seen 5 days 5 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does Local Aim Training hold among Rust servers?

Ranked by seven-day player hours, Local Aim Training is #10,941, placing it in the top 49% of ranked servers.

Settings and map

What settings and rules does Local Aim Training run?

No gather rate appears in the name Local Aim Training. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Local Aim Training?

The map on Local Aim Training is procedural, made by the game itself.

Server facts

Where does Local Aim Training sit geographically?

Nothing on Local Aim Training states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 179.238.47.103:28015.

What Rust version is Local Aim Training on?

Local Aim Training operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does Local Aim Training stay online, and is it up right now?

Local Aim Training is currently offline, with its last appearance 5 days 5 hours ago. It was online for 4 of 120 hours in the last 5 full days, or 3% of the time. The first sighting by Rust Live Stats was on 23 October 2026.

How to join

What steps connect you to Local Aim Training?

Enter client.connect 179.238.47.103:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.