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38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours Testing DO NOT ENTER: 0 players (offline) Updated every five minutes

Live coverage · SA

Testing DO NOT ENTER

Offline Testing DO NOT ENTER is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,803, the top 62% of all ranked servers, and #195 in SA.
  • The current map has been up 11d 3h, since Sunday 18 October, 04:18 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
Join
monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#13,803ranktop 62% · #195 in SA
11d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Testing DO NOT ENTER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,803 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.

Next wipe in 7d 11h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Rustoria.co - BR Long
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[LATAM] Sudamerica United | 26/10 Wipe
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PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE
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[LATAM] Nakers | Sin Limite | Mensual
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Quick answers

from the figures on this page

Wipe days

When does Testing DO NOT ENTER wipe?

Estimating Testing DO NOT ENTER's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 11 days 3 hours. Its tags give wipes as monthly.

Lists and tags

Where does Testing DO NOT ENTER appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Testing DO NOT ENTER fits: Modded Rust servers live now. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the tags listed for Testing DO NOT ENTER signify?

These are the tags Testing DO NOT ENTER makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; SA (South America): The server browser places this server under South America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Testing DO NOT ENTER?

Testing DO NOT ENTER is not online at the moment, having last been seen 4 days 2 hours ago. Peak over the past week: 1. Average: 0 players.

How does Testing DO NOT ENTER compare with other Rust servers in the rankings?

South America places Testing DO NOT ENTER at #195; overall it is #13,803, inside the top 62% of ranked servers, by seven-day player hours.

Map and rules

What settings and rules does Testing DO NOT ENTER run?

The name Testing DO NOT ENTER carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is live on Testing DO NOT ENTER?

Size 4,096, seed 1337: that is the procedural map the game generates for Testing DO NOT ENTER. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is Testing DO NOT ENTER in?

Its SA tag places Testing DO NOT ENTER in South America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 179.37.0.31:29015 is its address.

What Rust version is Testing DO NOT ENTER on?

Rust network protocol 2635 and build 167781 on Windows is what Testing DO NOT ENTER runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Testing DO NOT ENTER, and is it online at the moment?

At the time of this update, Testing DO NOT ENTER is down, last seen 4 days 2 hours ago. 5 of 96 hours were online in the last 4 full days, giving 5% uptime. Rust Live Stats has tracked it since 24 October 2026.

Connecting

What steps connect you to Testing DO NOT ENTER?

Enter client.connect 179.37.0.31:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/AFCK2MPMCB.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

SA
South America The server browser places this server under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.