The count
Live coverage · SA
Testing DO NOT ENTER
Offline Testing DO NOT ENTER is not on the server list right now. The figures below are from when it was last seen, 37d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,002, the top 61% of all ranked servers, and #208 in SA.
- The current map has been up 37d 18h, since Monday 21 September, 19:30 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing DO NOT ENTER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,002 today
Rank
daily · 1 is bestTop 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 4h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Testing DO NOT ENTER wipe, and at what times?
Estimating Testing DO NOT ENTER's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 37 days 18 hours. Its tags give wipes as monthly.
Tags and categories
Which Rust Live Stats filters and lists does Testing DO NOT ENTER show up in?
On Rust Live Stats, Testing DO NOT ENTER is listed under Modded Rust servers live now. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for Testing DO NOT ENTER signify?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; SA (South America): South America is the browser listing for this server: that is the tag list Testing DO NOT ENTER publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Testing DO NOT ENTER?
Last seen 37 days 16 hours ago, Testing DO NOT ENTER is offline right now.
How does Testing DO NOT ENTER compare with other Rust servers in the rankings?
South America places Testing DO NOT ENTER at #208; overall it is #14,002, inside the top 61% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on Testing DO NOT ENTER?
The name Testing DO NOT ENTER carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is live on Testing DO NOT ENTER?
A procedural map, generated by the game, runs on Testing DO NOT ENTER.
Server facts
Where does Testing DO NOT ENTER sit geographically?
Its SA tag places Testing DO NOT ENTER in South America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 179.37.47.85:29015 is its address.
What version of Rust is running on Testing DO NOT ENTER?
The setup on Testing DO NOT ENTER is Rust network protocol 2633 and build 164530 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Testing DO NOT ENTER stay online, and is it up right now?
As of now, Testing DO NOT ENTER is offline; the last sighting was 37 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 21 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Testing DO NOT ENTER?
Enter client.connect 179.37.47.85:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.