The count
LiveLive coverage · SA
21PILOTOS
Key points
- 8 of 40 players are on now, 20% full.
- Over the last seven days it averages 2 players, with a peak of 9.
- It ranks #2,433, the top 11% of all ranked servers, and #85 in SA.
- The current map has been up 11h, since Thursday 29 October, 15:26 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 21PILOTOS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,433 today
Rank
daily · 1 is bestTop 11% of all ranked servers, top 38% in SA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 16h
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 13d 10hThu 12 Nov, 13:33 UTC
- 27d 9hThu 26 Nov, 11:41 UTC
- 34d 16hThu 3 Dec, 19:00 UTCFW
- 41d 7hThu 10 Dec, 09:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 15:26 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 9 players
Thursday 15 October 2026, 13:53 UTC
- Peak
- 9
- Crowd
- halved by day 6
- Lasted
- 14.1 days
- Players before
- 1
Force wipe
Force wipe peaks at 6 players
Thursday 1 October 2026, 17:52 UTC FW
- Peak
- 6
- Crowd
- halved by day 12
- Lasted
- 13.8 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Thursday 17 September 2026, 19:45 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 13.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on 21PILOTOS?
Recent wipes on this server averaged a peak of 6 players at their busiest. The crowd on the latest wipe peaked 9 hours in. In 33% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 9 when it did not hold.
On what timetable does 21PILOTOS wipe?
About every 13.9 days, 21PILOTOS has wiped of late. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 11 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Which Rust Live Stats filters and lists does 21PILOTOS show up in?
On Rust Live Stats, 21PILOTOS is listed under Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What meaning do the tags on 21PILOTOS carry?
gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; SA (South America): In the server browser it sits under South America: that is the tag list 21PILOTOS publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is 21PILOTOS at the moment?
Live now: 8 players on 21PILOTOS, out of 40 slots. Averaged across seven days, 2 players; the peak was 9. The busiest hour in the past 48 was 01:00 UTC, averaging 10 players.
How does 21PILOTOS compare with other Rust servers in the rankings?
21PILOTOS is #85 in South America on the past week's player hours, and #2,433 overall in the top 11% of ranked servers.
Rules and settings
Which settings and rules are in force on 21PILOTOS?
Nothing in the name of 21PILOTOS states a gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is in use on 21PILOTOS?
A procedural map of 4,250 with seed 101552018, generated by the game, runs on 21PILOTOS. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is 21PILOTOS in?
By its own SA tag, 21PILOTOS sits in South America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 179.41.11.247:22460 is its address.
Is performance on 21PILOTOS steady?
It never went below 21 server fps in the last 48 hours, averaging 111. Buildings, deployables and everything else in the world added up to a maximum of 123,880 entities. Memory use peaked at 4,479 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on 21PILOTOS?
Rust network protocol 2635 and build 168909 on Linux is what 21PILOTOS runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does 21PILOTOS stay online, and is it up right now?
At the time of this update, 21PILOTOS is live. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto 21PILOTOS?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 179.41.11.247:22460. The server's website: https://discord.com/invite/UfxYxVT7d7.