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102,621 players on Rust servers right now 11,897 servers online 3,980 with players on 399 fresh wipes in the last three hours BRUTAL RUST | MAIN: 0 players on now Updated every five minutes

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BRUTAL RUST | MAIN

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,327, the top 69% of all ranked servers.
  • The current map has been up 27d 21h, since Thursday 1 October, 19:58 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
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monthly wipes vanillacarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,327ranktop 69%
27d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

Players on BRUTAL RUST | MAIN

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,327 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 1h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 1h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 1h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
454 / 500
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 213 on average
261 / 275
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 164 on average
147 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 160 on average
186 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 127 on average
73 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 125 on average
89 / 125

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at BRUTAL RUST | MAIN?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does BRUTAL RUST | MAIN wipe?

Nothing wipes BRUTAL RUST | MAIN but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 21 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Live Stats filters and lists does BRUTAL RUST | MAIN show up in?

These are the Rust Live Stats lists BRUTAL RUST | MAIN fits: Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What meaning do the tags on BRUTAL RUST | MAIN carry?

These are the tags BRUTAL RUST | MAIN makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts30 (Group limit): Team cap: 30; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on BRUTAL RUST | MAIN?

0 of BRUTAL RUST | MAIN's 100 slots are filled right now. Averaged over seven days: 0 players.

How does BRUTAL RUST | MAIN compare with other Rust servers in the rankings?

Ranked by seven-day player hours, BRUTAL RUST | MAIN is #15,327, placing it in the top 69% of ranked servers.

Settings and map

What settings and rules does BRUTAL RUST | MAIN run?

Nothing in the name of BRUTAL RUST | MAIN states a gather rate. The cap on a group is 30 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Carbon plugins are in use. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for BRUTAL RUST | MAIN?

Size 3,750, seed 3486489: that is the procedural map the game generates for BRUTAL RUST | MAIN. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Wiped 27 days ago.

About the server

Where does BRUTAL RUST | MAIN sit geographically?

No region is published by BRUTAL RUST | MAIN. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 179.61.132.160:25015.

Is performance on BRUTAL RUST | MAIN steady?

The average server fps was 98 over the last 48 hours; the lowest was 82. It supported up to 102,880 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,919 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on BRUTAL RUST | MAIN?

The setup on BRUTAL RUST | MAIN is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is BRUTAL RUST | MAIN up now, and how steady is its uptime?

Right now BRUTAL RUST | MAIN is online. About 9 hours ago is when it last restarted, according to its uptime. 159 of 168 hours were online in the last 7 full days, giving 95% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to BRUTAL RUST | MAIN?

Enter client.connect 179.61.132.160:25015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/jzR3qXufNp.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,gmvanilla,cs168909,ts30

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts30
Group limit Team cap: 30.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.