The count
LiveLive coverage · Rust server
BRUTAL RUST | MAIN
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 69% of all ranked servers.
- The current map has been up 27d 21h, since Thursday 1 October, 19:58 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BRUTAL RUST | MAIN
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 1h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:03 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at BRUTAL RUST | MAIN?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does BRUTAL RUST | MAIN wipe?
Nothing wipes BRUTAL RUST | MAIN but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 21 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does BRUTAL RUST | MAIN show up in?
These are the Rust Live Stats lists BRUTAL RUST | MAIN fits: Live Rust community servers and Vanilla Rust servers, live. Under the filters Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on BRUTAL RUST | MAIN carry?
These are the tags BRUTAL RUST | MAIN makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts30 (Group limit): Team cap: 30; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on BRUTAL RUST | MAIN?
0 of BRUTAL RUST | MAIN's 100 slots are filled right now. Averaged over seven days: 0 players.
How does BRUTAL RUST | MAIN compare with other Rust servers in the rankings?
Ranked by seven-day player hours, BRUTAL RUST | MAIN is #15,327, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does BRUTAL RUST | MAIN run?
Nothing in the name of BRUTAL RUST | MAIN states a gather rate. The cap on a group is 30 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Carbon plugins are in use. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for BRUTAL RUST | MAIN?
Size 3,750, seed 3486489: that is the procedural map the game generates for BRUTAL RUST | MAIN. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Wiped 27 days ago.
About the server
Where does BRUTAL RUST | MAIN sit geographically?
No region is published by BRUTAL RUST | MAIN. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 179.61.132.160:25015.
Is performance on BRUTAL RUST | MAIN steady?
The average server fps was 98 over the last 48 hours; the lowest was 82. It supported up to 102,880 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,919 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on BRUTAL RUST | MAIN?
The setup on BRUTAL RUST | MAIN is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is BRUTAL RUST | MAIN up now, and how steady is its uptime?
Right now BRUTAL RUST | MAIN is online. About 9 hours ago is when it last restarted, according to its uptime. 159 of 168 hours were online in the last 7 full days, giving 95% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to BRUTAL RUST | MAIN?
Enter client.connect 179.61.132.160:25015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/jzR3qXufNp.
