Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 164 fresh wipes in the last three hours FACERUST | MAIN: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

FACERUST | MAIN

Key points

  • 0 of 300 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 5.
  • It ranks #3,813, the top 17% of all ranked servers.
  • The current map has been up 12d 9h, since Saturday 17 October, 15:20 UTC.
Join
carbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 300 players

0/ 300players now 0% full
17-day averagepeak 5
#3,813ranktop 17%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on FACERUST | MAIN

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,813 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
4.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 495 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
397 / 450
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
21 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
476 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
362 / 425

Quick answers

from the figures on this page

Wiping

What happens on wipe day at FACERUST | MAIN?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 2 when it did not hold.

How often does FACERUST | MAIN wipe, and at what times?

Wipes on FACERUST | MAIN come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 12 days 9 hours have passed since this world was generated.

Tags and categories

Where does FACERUST | MAIN appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include FACERUST | MAIN are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for FACERUST | MAIN signify?

gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^y (Carbon): The plugins run through Carbon: that is the tag list FACERUST | MAIN publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is FACERUST | MAIN at the moment?

FACERUST | MAIN is carrying 0 players at the moment, with 300 slots in total. Peak over the past week: 5. Average: 1 players. Between now and 48 hours back, 20:00 UTC drew the most players, 2 on average.

Where does FACERUST | MAIN sit in the server rankings?

On player hours for the past seven days, FACERUST | MAIN sits at #3,813, inside the top 17% of ranked servers.

Map and rules

What settings and rules does FACERUST | MAIN run?

The name FACERUST | MAIN carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on FACERUST | MAIN?

Size 3,750, seed 812985120: that is the procedural map the game generates for FACERUST | MAIN. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

About the server

Where does FACERUST | MAIN sit geographically?

No region is published by FACERUST | MAIN. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 179.61.132.163:27012.

How well does FACERUST | MAIN perform?

Server fps averaged 114 over the last 48 hours, with a low of 106. Entity count reached 103,557: buildings, deployables and the rest of the world. The highest memory usage was 3,151 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on FACERUST | MAIN?

The setup on FACERUST | MAIN is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does FACERUST | MAIN stay online, and is it up right now?

FACERUST | MAIN is up and running at this moment. About 8 minutes ago is when it last restarted, according to its uptime. It was online for 143 of 168 hours in the last 7 full days, or 85% of the time. The first sighting by Rust Live Stats was on 9 October 2026.

How to join

How do you get onto FACERUST | MAIN?

Enter client.connect 179.61.132.163:27012 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/jy3NHXaXZm.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp300
Max players 300 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.